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Sand trail ground scan

My last ground texture from photogrammetry, here i processed an old photo set with my last workflow improvements.
58 x 24Mp photos, Nikon D5500 Nikkor 18-55 @18, iso640 because of the dark light conditions, no tripod.
8k seamless textures baked from 30M poly model that covers roughly 3.5 x 3.5m (the original scan is around 6.5m x 1.8m that i splited in half to get a square texture format.
Albedo/normals .png 8bits
Displacement .png 16bits grayscale

Feel free to give some feedback !